feat: scaffold job execution API
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@@ -0,0 +1,94 @@
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package execution
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import (
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"fmt"
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executionv1alpha1 "git.ddupan.top/panxiao81/ayatori/api/execution/v1alpha1"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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)
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type JobState string
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const (
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JobStateResolving JobState = "Resolving"
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JobStateScheduling JobState = "Scheduling"
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JobStateStarting JobState = "Starting"
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JobStateRunning JobState = "Running"
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JobStateCancelling JobState = "Cancelling"
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JobStateResultUnknown JobState = "ResultUnknown"
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JobStateSucceeded JobState = "Succeeded"
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JobStateFailed JobState = "Failed"
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JobStateCancelled JobState = "Cancelled"
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JobStateDeleting JobState = "Deleting"
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)
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// StateOf derives a presentation state from durable API facts. The derived
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// state is deliberately not persisted as a second source of truth.
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func StateOf(job *executionv1alpha1.Job) JobState {
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if !job.DeletionTimestamp.IsZero() {
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return JobStateDeleting
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}
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succeeded := condition(job.Status.Conditions, executionv1alpha1.JobConditionSucceeded)
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if succeeded != nil {
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switch succeeded.Status {
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case metav1.ConditionTrue:
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return JobStateSucceeded
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case metav1.ConditionFalse:
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if succeeded.Reason == "Cancelled" {
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return JobStateCancelled
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}
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return JobStateFailed
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}
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}
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if job.Spec.DesiredState == executionv1alpha1.JobDesiredStateCancelled {
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return JobStateCancelling
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}
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if succeeded != nil && succeeded.Status == metav1.ConditionUnknown && succeeded.Reason == "ResultUnknown" {
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return JobStateResultUnknown
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}
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if job.Status.StartTime != nil {
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return JobStateRunning
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}
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if conditionTrue(job.Status.Conditions, executionv1alpha1.JobConditionScheduled) {
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return JobStateStarting
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}
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if conditionTrue(job.Status.Conditions, executionv1alpha1.JobConditionAccepted) {
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return JobStateScheduling
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}
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return JobStateResolving
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}
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// ValidateStatus checks invariants that every adapter must preserve.
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func ValidateStatus(job *executionv1alpha1.Job) error {
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succeeded := condition(job.Status.Conditions, executionv1alpha1.JobConditionSucceeded)
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terminal := succeeded != nil && (succeeded.Status == metav1.ConditionTrue || succeeded.Status == metav1.ConditionFalse)
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if terminal && job.Status.CompletionTime == nil {
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return fmt.Errorf("terminal job must have completionTime")
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}
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if job.Status.CompletionTime != nil && !terminal {
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return fmt.Errorf("completionTime requires a terminal Succeeded condition")
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}
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if job.Status.StartTime != nil && !conditionTrue(job.Status.Conditions, executionv1alpha1.JobConditionScheduled) {
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return fmt.Errorf("startTime requires Scheduled=True")
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}
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if job.Status.StartTime != nil && job.Status.CompletionTime != nil && job.Status.CompletionTime.Before(job.Status.StartTime) {
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return fmt.Errorf("completionTime must not precede startTime")
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}
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return nil
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}
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func condition(conditions []metav1.Condition, conditionType string) *metav1.Condition {
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for i := range conditions {
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if conditions[i].Type == conditionType {
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return &conditions[i]
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}
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}
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return nil
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}
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func conditionTrue(conditions []metav1.Condition, conditionType string) bool {
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current := condition(conditions, conditionType)
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return current != nil && current.Status == metav1.ConditionTrue
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}
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